The use of digital games for teaching gross anatomy: an experience report

Authors

DOI:

https://doi.org/10.33448/rsd-v9i9.6602

Keywords:

Experimental games; Anatomy; Distance education; Teaching.

Abstract

The modern Anatomy education allows the use of digital tools which innovate the way we study the human body. This paper aimed to report our experience and analyse how an anatomy website containing games was accessed in a gross anatomy discipline. The website was provided as an additional (non-mandatory) resource to the topics discussed in the lecture programme, in anatomy. On the website, the student could find several anatomical topics. This was an optional tool and students were not required to access the website nor play the games. The data collected by Google Analytics were tabulated, showing the page views according to the anatomy content and the daily number of page views. During the academic semester, the highest number of views corresponded to the subjects taught during the lectures. Besides, the “peak” of the views always occurred on the days before the assessment tests. It was concluded that games are attractive learning tools and students used them for the coursework in anatomy (especially on the day before assessments), even if this activity was not mandatory. This methodology can be an effective strategy in health blended education to motivate students as an extra-class study.

References

Dankbaar, M.E., Alsma, J., Jansen, E.E., van Merrienboer, J.J., van Saase, J.L. & Schuit, S.C. (2016). An experimental study on the effects of a simulation game on students' clinical cognitive skills and motivation. Adv Health Sci Educ Theory Pract, 21(3), 505-21. doi: 10.1007/s10459-015-9641-x

Dankbaar, M.E., Richters, O., Kalkman, C.J., Prins, G., Ten Cate, O.T., van Merrienboer, J.J. & Schuit, S.C. (2017). Comparative effectiveness of a serious game and an e-module to support patient safety knowledge and awareness. BMC Med Educ, 17(1), 30. doi: 10.1186/s12909-016-0836-5.

Dias, J.D., Mekaro, M.S., Lu, J.K.C., Sorrentino, G.S., Tsuda, M., Otsuka, J.L., Beder, D.M. & Zem-Mascarenhas, S.H. (2016). Design e avaliação de um jogo educacional de anatomia e fisiologia digestória humana. SBC – Proceedings of SBGames 2016, São Paulo, 288-94. Retrieved from http://www.sbgames.org/sbgames2016/downloads/anais/156951.pdf

Frehywot, S., Vovides, Y., Talib, Z., Mikhail, N., Ross, H., Wohltjen, H., ... Scott, J. (2013). E-learning in medical education in resource constrained low- and middle-income countries. Hum Resour Health, 11, 4. doi: 10.1186/1478-4491-11-4.

Ghosh, S.K. (2017). Cadaveric dissection as an educational tool for anatomical sciences in the 21st century. Anat Sci Educ, 10(3), 286-99. doi: 10.1002/ase.1649.

Green, R.A. & Whitburn, L.Y. (2016). Impact of introduction of blended learning in gross anatomy on student outcomes. Anat Sci Educ, 9(5), 422-30. doi: 10.1002/ase.1602.

Green, R.A., Whitburn, L.Y., Zacharias, A., Byrne, G. & Hughes, D.L. (2017). The Relationship between Student Engagement with Online Content and Achievement in a Blended Learning Anatomy Course. Anat Sci Educ, 11(5), 471-7. doi: 10.1002/ase.1761.

Janssen, A., Shaw, T., Goodyear, P., Kerfoot, B.P. & Bryce, D. (2015). A little healthy competition: using mixed methods to pilot a team-based digital game for boosting medical student engagement with anatomy and histology content. BMC Med Educ, 15, 173. doi: 10.1186/s12909-015-0455-6.

Korf, H.W., Wicht, H., Snipes, R.L., Timmermans, J.P., Paulsen, F., Rune, G. & Baumgart-Vogt, E. (2008). The dissection course - necessary and indispensable for teaching anatomy to medical students. Ann Anat, 190(1), 16-22. doi: 10.1016/j.aanat.2007.10.001.

Lemos, W.B., Farias Junior, I.H. & Campos Filho, A.S. (2017). Uma proposta de um serious game no auxílio do aprendizado da anatomia humana. Anais do XXVIII Simpósio Brasileiro de Informática na Educação (SBIE 2017), Recife, 655-64. doi: 10.5753/cbie.sbie.2017.655

Lopes, R.T., Pereira, A.C. & Dias da Silva, M.A. (2016). Análise comparativa da familiaridade e uso das TIC por alunos de Odontologia. Rev Bras Educ Med, 40(2), 254-60. doi: 10.1590/1981-52712015v40n2e02932014.

Matos, L.F.A., Costa A.R., Siqueira, G.O., Menezes, J.A.S., Neves, D.F. & Santos, L.C. (2019). LabMorfoQuiz: um Aplicativo Gamificado como Recurso para aprendizagem em Cursos Superiores de Saúde. Revista Novas Tecnologias na Educação (RENOTE), 17(3), 142-51.

Pereira, A.C. & Walmsley A.D. (2019). Games in dental education: playing to learn or learning to play? British Dental Journal, 227(6), 459-60.

Pereira, P.F.O., Fiuza, P.J. & Lemos, R.R. (2019). Aprendizado baseado em jogos digitais no ensino de anatomia utilizando gamificação: uma revisão sistemática da literatura. Criar Educação, 8(1). Disponível em: http://periodicos.unesc.net/criaredu/article/view/5012/4563

Pereira A.S., Shitsuka D.M., Parreira F.J. & Shitsukaet, R. (2018). Metodologia da pesquisa científica. [e-book]. Santa Maria. Ed. UAB/NTE/UFSM. Disponível em: https://repositorio.ufsm.br/bitstream/handle/1/15824/Lic_Computacao_Metodologia-Pesquisa-Cientifica.pdf?sequence=1.

Peter, A.I. & Azu, O.O. (2015). Evaluation of anatomy students’ knowledge of information communication technology in Nigerian universities. Int J Med Med Sci, 7(7), 125-9.

Rondon, S., Sassi, F.C. & Furquim de Andrade, C.R. (2013). Computer game-based and traditional learning method: a comparison regarding students' knowledge retention. BMC Med Educ, 13, 30. doi: 10.1186/1472-6920-13-30.

Santos, S.L.F., Alves, H.H.S., Fonteles, M.M.F. & Barros, K.B.N.T. (2018). Estratégias facilitadoras no processo ensino-aprendizagem em anatomia humana. Rev Expr Catól, 7(2), 58-62. doi: 10.25190/rec.v7i2.2511

Souza, H.C., Toledo Neto, J.L. & Bravo, D.S. (2016). The importance of anatomy practice using cadavers and new technologies in undergraduate biological science and nursing courses. Rev Arg de Anat Clin, 8(2), 80-6.

Published

17/08/2020

How to Cite

Silva Filho, F. C. da ., & Pereira, A. C. (2020). The use of digital games for teaching gross anatomy: an experience report . Research, Society and Development, 9(9), e261996602. https://doi.org/10.33448/rsd-v9i9.6602

Issue

Section

Education Sciences