Training in radiology using virtual reality techniques: a brief state of the art review
DOI:
https://doi.org/10.33448/rsd-v10i15.22507Keywords:
State of the art; Radiology; Virtual reality; Training.Abstract
The diagnostic and interventional radiology fields make extensive use of images generated through X-rays. As an example, mammography can be mentioned as an exam based on this modality of imaging. The image acquisition procedure is performed by professionals who must be qualified to carry out the activity, as well as undergo refresher and/or refresher courses. In this way, training using Virtual Reality techniques has been widely used in the health area. Thus, this work presents a brief bibliographical review and the state of the art of computational systems that use Virtual Reality to train professionals in radiography.
References
Agência Nacional de Vigilância Sanitária. (2019). Resolução – RDC NO 330, de 20 de dezembro de 2019. Brasil, Ministério da Saúde.
Bigdeli, S., & Kaufman, D. (2017). Digital games in medical education: Key terms, concepts, and definitions. Medical journal of the Islamic Republic of Iran, 31, 52.
Bridge, P., Gunn, T., Kastanis, L., Pack, D., Rowntree, P., Starkey, D., ... & Wilson-Stewart, K. (2014). The development and evaluation of a medical imaging training immersive environment. Journal of medical radiation sciences, 61(3), 159-165.
Caldas, F. A. A., Isa, H. L. V. R., Trippia, A. C., Bíscaro, A. C. F. P. J., Souza, E. C. C., & Tajara, L. M. (2005). Quality control and artifacts in mammography. Radiologia Brasileira, 38(4), 295-300.
Cardoso, A., Kirner, C., Júnior, E. L., & Kelner, J. (2007). Tecnologias e ferramentas para o desenvolvimento de sistemas de realidade virtual e aumentada. Editora Universitária UFPE, 1-19.
Coop, P., Cowling, C., & Lawson, C. (2016). Tomosynthesis as a screening tool for breast cancer: A systematic review. Radiography, 22(3), e190-e195.
Dörner, R., Göbel, S., Effelsberg, W., & Wiemeyer, J. (2016). Serious games. Basel, Switzerland: Springer International Publishing.
INCA, I. N. de C. J. A. G. da S. (2015). Diretrizes para a detecção precoce do câncer de mama no Brasi. Serviço de Educação e Informação Técnico-Científica Área de Edição e Produção de Materiais Técnico-Científicos.
INCA, I. N. de C. J. A. G. da S. (2019). Atualização em mamografia para técnicos em radiologia. Serviço de Educação e Informação Técnico-Científica Área de Edição e Produção de Materiais Técnico-Científicos.
INCA, I. N. de C. J. A. G. da S. (2021). Detecção precoce do câncer. Serviço de Educação e Informação Técnico-Científica Área de Edição e Produção de Materiais Técnico-Científicos.
Machado, L. D. S., Moraes, R. M. D., Nunes, F. D. L. D. S., & Costa, R. M. E. M. D. (2011). Serious games baseados em realidade virtual para educação médica. Revista brasileira de educação médica, 35, 254-262.
Malhotra, V. M., Kabra, P. R., & Malhotra, R. (2017). Attitudes and practices of medical students regarding video-games: should community medicine educationists get serious about serious games. International Journal Of Community Medicine And Public Health, 4(3), 729-733.
Migowski, A., Silva, G. A., Dias, M. B. K., Diz, M. D. P. E., Sant’Ana, D. R., & Nadanovsky, P. (2018). Diretrizes para detecção precoce do câncer de mama no Brasil. II-Novas recomendações nacionais, principais evidências e controvérsias. Cadernos de Saúde Pública, 34, e00074817.
Nguyen, H. (2007). GPU Gems 3 (3rd ed.). Addison-Wesley Professional. https://doi.org/10.5555/1536934
O'Connor, M., Stowe, J., Potocnik, J., Giannotti, N., Murphy, S., & Rainford, L. (2021). 3D virtual reality simulation in radiography education: The students' experience. Radiography, 27(1), 208-214.
OPAS, O. P.-A. de S. (2020). Câncer, Fact Sheet. Retrieved Nov 10 2021, from https://www.paho.org/en/topics/cancer.
Sabino, S. M. P. D. S., Silva, T. B., Watanabe, A. H. U., Syrjänen, K., Carvalho, A. L., & Mauad, E. C. (2014). Implementation of a clinical quality control program in a mammography screening service of Brazil. Anticancer research, 34(9), 5057-5065.
Sapkaroski, D., Baird, M., McInerney, J., & Dimmock, M. R. (2018). The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students. Journal of medical radiation sciences, 65(3), 218-225.
Süncksen, M., Bendig, H., Teistler, M., Wagner, M., Bott, O. J., & Dresing, K. (2018, May). Gamification and virtual reality for teaching mobile x-ray imaging. In 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH) (pp. 1-7). IEEE.
Tori, R., & da Silva Hounsell, M. (2020). Introduçao a realidade virtual e aumentada. Interação, 7, 11.
Yin, R. K. (2015). Estudo de Caso: Planejamento e métodos. Bookman editora.
Wang, R., DeMaria Jr, S., Goldberg, A., & Katz, D. (2016). A systematic review of serious games in training health care professionals. Simulation in Healthcare, 11(1), 41-51.
Wilcocks, K., Halabi, N., Kartick, P., Uribe-Quevedo, A., Chow, C., & Kapralos, B. (2017, August). A virtual cardiac catheterization laboratory for patient education: The angiogram procedure. In 2017 8th International Conference on Information, Intelligence, Systems & Applications (IISA) (pp. 1-4). IEEE.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2021 Paulo Camargos Silva; Gabriel Fernandes Cyrino; Camilo de Lelis Barreto Jr; Edgard Afonso Lamounier Junior; Alexandre Cardoso ; Ana Claudia Patrocinio

This work is licensed under a Creative Commons Attribution 4.0 International License.
Authors who publish with this journal agree to the following terms:
1) Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
2) Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
3) Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.