Game-based learning como estrategia de enseñanza y aprendizaje en la educación médica

Autores/as

DOI:

https://doi.org/10.33448/rsd-v11i12.32183

Palabras clave:

Educación Médica de Pregrado; Aprendizaje; Videojuegos; Enseñanza; Tecnologías de la información y la comunicación.

Resumen

El aprendizaje basado en juegos (GBL) se refiere a un enfoque innovador que surge del uso de juegos que tienen valor educativo para fines didácticos. Aunque se han realizado varios estudios relacionando juegos y enseñanza, pocos estudios han explorado la efectividad del uso del aprendizaje basado en juegos en la educación de cursos de medicina. Este trabajo tiene como objetivo realizar una revisión bibliográfica para evaluar la eficacia de esta nueva metodología en la docencia en el campo de la medicina. La investigación fue realizada en las siguientes bases de datos: PubMed, Biblioteca Virtual en Salud (BVS) y Cochrane. Se utilizaron los términos contenidos en los DeCs: "Juegos Experimentales", "Enseñanza", "Educación de Graduación en Medicina" en portugués e inglés, considerando también sus sinónimos, en combinaciones y asociaciones con operadores booleanos. Entre los 529 artículos recuperados, 38 fueron seleccionados para ser leídos en su totalidad. Los resultados muestran que las estrategias GBL son tan eficientes como las clases tradicionales, presentando la diferencia frente a estas últimas porque son más propicias para la participación de los estudiantes, además de divertidas e interactivas. El aprendizaje promueve la enseñanza y el aprendizaje de temas asociados a las Ciencias Médicas en la Educación Superior, pudiendo ser tan o más eficientes que los modelos de enseñanza tradicionalmente adoptados, además, el GBL promueve la motivación necesaria de los estudiantes adultos en su proceso de aprendizaje, siendo éste un importante diferencial frente a otras metodologías basadas en la simple exposición de contenidos por parte del docente.

Citas

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Publicado

25/09/2022

Cómo citar

RIBEIRO, L. H. de F.; GERMANO, V. E.; BRUNO, L. P. .; FREIRE, M. L. B.; NASCIMENTO, E. G. C. do; FERNANDES, T. A. A. de M. . Game-based learning como estrategia de enseñanza y aprendizaje en la educación médica . Research, Society and Development, [S. l.], v. 11, n. 12, p. e02111232183, 2022. DOI: 10.33448/rsd-v11i12.32183. Disponível em: https://rsdjournal.org/index.php/rsd/article/view/32183. Acesso em: 22 dic. 2024.

Número

Sección

Ensenanza y Ciencias de la Educación