A board game as educational tool to teach pharmacology for pharmacy students

Authors

DOI:

https://doi.org/10.33448/rsd-v11i5.28421

Keywords:

Teaching; Board game; Pharmacology; Students.

Abstract

Games have a considerable motivational capability, usually bringing a series of mechanisms (score levels, awards, competitiveness, enjoyment) to encourage people. However, its effective incorporation into the educational field requires planning and pedagogical integration. Following behaviorism and gamification theoretical bases for active learning, a board game focused on pharmacology was created. Corew Drawn X7 software was utilized to develop the board. Microsoft Word was utilized to elaborate the cards. Concerning data extraction for incorporation into the board and cards, Medscape and Uptodate were utilized to collect relevant scientific information. A 30-question test on several pharmacology topics was applied before and after educational activity. Ongoing with this methodological idea, a feedback pool was applied to the participants after activity. 60 pharmacy students, enrolled in the pharmacology course, participated of this board game. After pretest and posttest application among players, data shows that posttest scores were significantly higher. The students have shown a likely acceptance for prospective gamification activities within the academic field. Moreover, this gamified instructional material has potential to help student’s academic background, especially within the field of pharmacology.

Author Biographies

Gabriel Silva Lima, Universidade Federal da Bahia

Possui Graduação em Farmácia pela Universidade Federal da Bahia (2017). Mestrado em Farmácia pelo Programa de Pós-graduação em Farmácia da Universidade Federal da Bahia (2020). Área de atuação: Educação. 

Denis de Melo Soares, Universidade Federal da Bahia

Possui graduação em Farmácia e Bioquímica pela Universidade de São Paulo (2001), mestrado (2004) e doutorado em Farmacologia pela Faculdade de Medicina de Ribeirão Preto da Universidade de São Paulo (2008). Fez pós-doutorado na Faculdade de Ciências Farmacêuticas com estágio no Instituto de Fisiologia da Faculdade de Veterinária da Universidade Justus Liebeg de Giessen-Alemanha (2009-2011). Atualmente é professor adjunto da Faculdade de Farmácia da Universidade Federal da Bahia. Foi bolsista de produtividade nível 2 do CNPq até 2019. Faz parte do quadro de docentes do curso de Programa de Pós Graduação em Farmácia da UFBA (PPGFAR). Coordenou o PPGFAR - UFBA nos anos de 2019 e 2020. Atuou como Vice-Diretor da Faculdade de Farmácia da UFBA entre 2017 e 2021. É o atual Diretor desta Unidade. Tem experiência na área de Farmácia e Medicina, com ênfase em Farmacologia da Inflamação, Sepse e Febre.

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Published

10/04/2022

How to Cite

LIMA, G. S.; GOMES, R. de O.; SANTANA JÚNIOR, J. C. V. .; FERRO, J. M. R. B. dos S.; SAMPAIO, G. R.; SOARES, D. de M. A board game as educational tool to teach pharmacology for pharmacy students. Research, Society and Development, [S. l.], v. 11, n. 5, p. e39511528421, 2022. DOI: 10.33448/rsd-v11i5.28421. Disponível em: https://rsdjournal.org/index.php/rsd/article/view/28421. Acesso em: 21 nov. 2024.

Issue

Section

Education Sciences